I had my IB students sign up for Hacktoberfest which is open to everyone in the global community!
The learning target was to learn how to participate in the global open source software development community.
- Seen here, the first student with a shirt awarded for making four pull requests between October 1–31 in any timezone. Pull requests can be to any public repo on GitHub. Pull requests reported by maintainers as spam or that are automated will be marked as invalid and won’t count towards the shirt.
A powerful statement about the kind of learner who can be successful in software engineering!
This article on the link of your child having a job and being successful in high school and college was covered in a recent Professional Development. Ostensibly an AVID assignment, it appears to have been chosen to provide a discussion point for a class.
Young people who have held jobs are better students because they know they can’t do everything at the last minute, all at once or erratically. They whine less, they make fewer excuses and they don’t expect something for nothing — like, for example, an acceptable grade for unacceptable work. They wouldn’t expect to get paid for showing up every day if they didn’t do anything and yet some of their more spoiled counterparts, shockingly enough, actually believe the should get a “pass” in a course simply because they showed up for every class.
I tried it in a number of my classes and the consensus from students that had jobs matched this one, that they could easily spot those who had a job by their work ethic and attitude in school.
It pays to be a student.
Hacking new technologies can be time-consuming … and expensive. So to help students create technical projects or learn how to use new tools, social coding site GitHub and a handful of technology partners have created theGitHub Student Developer Pack that provides access to 14 developer tools for free.
The project has been in the works for over a year, said John Britton, education evangelist at GitHub. The company already provides a free "micro account" to students, which provides them with five free private code repositories; this plan normally costs $7 a month. (GitHub’s normal free plan requires all such "repos" to be public). Now it’s expanding on that offer with limited free access to tools like Stripe for payment processing and DigitalOcean for cloud hosting.
Many companies offer free services to students who aren’t shy about asking for them. But Britton says most companies make these offers on an individual basis, because it takes time and effort to manage an entire student services database.
“Students would write and ask GitHub for tools—a lot of companies are happy to do it, but it’s ad-hoc,” Britton said. “It’s an administrative burden. We thought, ‘If we’re going to do the administrative work anyway, why not offer other tools as well and take the admin responsibility?’”
Over 100,000 students have already used a free GitHub account.
While it’s a charitable move on GitHub’s part, it won’t just benefit students. Once aspiring coders and engineers have grown accustomed to certain services, they’ll likely stick with the ecosystems they know when the free trial expires. That means more customers for companies like Stripe, which is waving fees for students on the first $1000 in revenue processed.
It will also benefit teachers who want to teach a class in something like game development. If they want to use the Unreal game engine, for instance, teachers can tell students to sign up for a GitHub Student Developer Pack, which will save each student almost $20 per month.
Students must sign up through GitHub and show proof of student status such as a university dot-edu email address or a student ID card. If neither is available, GitHub says an enrollment letter or transcript will work as well. Any student aged 13 or older can sign up for an account.
Participating companies will rely on GitHub’s student verification. So once students sign up through the company, they’ll get coupon codes or unique access links and can begin to use the full suite of services.
The offerings are as follows:
- Atom: A free text editor from GitHub
- Bitnami: Business 3 plan ($49/month for non-students) for one year
- Crowdflower: Access to the Crowdflower platform (normally $2,500/month) and $50 in worker credit
- DigitalOcean: $100 in platform credit
- DNSimple: Bronze hosted DNS plan ($3/month for non-students) for two years
- GitHub: Micro account (usually $7/month) with five private repositories while you’re a student
- HackHands: $25 in credit for live programming help
- Namecheap: Free domain name registration on the .me TLD and one free SSL certificate for one year
- Orchestrate: Free developer accounts for students (normally $49/month)
- Screenhero: Free individual account while you’re a student (saves students $10/month)
- SendGrid: Free student plan for one year (saves students $5/month)
- Stripe: No fees on first $1000 in revenue processed
- Travis CI: Free private builds (normally $69/month)
- Unreal Engine: Free access to the service (usually $19/month)
Quizlet is used almost daily by 12 million people but you’ve never heard of it unless you have a high school student. It’s a cloud-based flash card app.
Quizlet works for whatever you want to study and I am investigating to look at for one of my classes. It is easy and fast to add a card. No paper, auto-define buttons, lots of keyboard shortcuts make the process of creating a Quizlet quick and painless. Because Quizlets are all stored in the cloud, they can be accessed from anywhere. There’s built in gamification and a lot of other features which I just starting to try and it is completely free.